⬆ This Is Me ⬆
Hello 👋
I'm Simon Henriksson, an Engine & Physics programmer. I am currently studying at The Game Assembly - Malmö in Higher Vocational Education - Game Programming. The Game Assembly is a Game Development school. I am apassionate game developer with my sights set on making awesome and innovative games. I love to experiment with new programs, languages and API's. I recreated my own engine in OpenGL just to try a new graphics API and what it could do. I've been making games for more than 6 years, and have been fascinated and loved games ever since I got introduced to them as a youngen.
Here's a PsyDuck,
Very Awsome Pokémon